For our first posting I thought I would talk a bit about the design of our tokens for Malifaux.
First… this is what we’re talking about:
For some tokens, such as corpses or scraps or blasts, there isn’t much that can be done. Draw a 30mm circle – done. Draw a 50mm circle – done. But then there are the states or conditions. It is here that a designer can have a little fun.
For example, our state/condition tokens such as focused, poison, paralyzed, etc are not just simple circles. A cursory glance tells you that these aren’t your basic tokens. We actually designed these tokens to be used in a variety of ways. You can just stack them on or next to the model’s cards (aka “Stackers”). Or, you can use them as a basehugger style of marker (aka “Huggers”).
The Stackers will appreciate that the tokens aren’t huge. They can be seen from across the table thanks to intuitive icons and colorful, high-contrast design.
The Huggers will appreciate all those same things – and the 3 different indents.
Why 3? Well, Malifaux uses 3 different sizes of bases – and each arc on the token matches a specific base size… like this —–>
We thought this was an elegant and simple way of accommodating both style of players.
What do you think? Are you a Stacker or a Hugger?
Let us know!